I think that the real issue here is not how fair or unfair some aspects of the game were...
For me, the real issue and probably the biggest downfall of Berget 8 was the overall imbalance of it.
In each airsoft game, regardless of its scale, the balance factor is a very important issue.
In games without normal balance between forces, everyone has less fun than they should.
Suffice it to read some of the feedback written by Poldavian players about their disappointment of the number and quality of opposition they had, to understand that this affects all sides.
Sure - The quality of players and commanders in each side are a major factor in determining how balanced a game is.
However, I think that in Berget 8, there were many other factors that helped in tipping the balance of the game even before it started.
Berget 8 started out unbalanced from the get go. Much more players preferred to choose the Poldavian side over the NAF side and that's a fact.
Did the new camo restriction have anything to do with it? I think we all know the answer.
Most players prefer woodland/dark camos over desert/light ones... What can you do about it?
Personally, as a player in the NAF side, I don't think that the camo restriction gave an advantage to the poldavian side but that's beside the point...
Desert/Woodland camo restriction should not make an appearance next year only due to the registration imbalance it creates.
In addition to the camo restriction (whose affect couldn't really be predicted by BE), there were other factors that affected the balance that MUST not be repeated for next year:
- Letting 350 players (>50 over limit) register to the Poldavian 1st, even when it was known that the opposite NAF 23rd and NAF 5th factions haven't reached their 200 and 300 max...
- Letting players from the NAF side that already registered to the faction forums switch over to the Polodavian side...
- Base placements (and I don't mean conditions-wise) - Placing 2 Poldavian bases together at the same spot...
I'm sure that the Psyops would have more fun protecting their own base without the immediate assistance of 250-300 1st Inf players...
P.S -
These should only be considered as constructive criticism.
At the end of the day - BE just lays out the ground - it's up to you to determine how much you're getting of the game and I must admit that I really had fun at Berget 8