L4gi wrote:Most likely yes, but waiting for an answer from Berget, youll probably be waiting on gameday.
MGRS MAP Berget 14
Re: MGRS MAP Berget 14
B6 Convoy Operations ->Nato India II
B10 Final Strike -> 3° Ranger Archer 4
B11 Iron Walls -> SFODU Hotel 9
B12 Lords of War -> CGT Ranger Bravo 4
B13 Siege of Krasnovo -> CGT Ranger
B14 Black Gold -> Ranger
B15 Thunder Run -> FINBAT wolverine 8
B10 Final Strike -> 3° Ranger Archer 4
B11 Iron Walls -> SFODU Hotel 9
B12 Lords of War -> CGT Ranger Bravo 4
B13 Siege of Krasnovo -> CGT Ranger
B14 Black Gold -> Ranger
B15 Thunder Run -> FINBAT wolverine 8
Re: MGRS MAP Berget 14
"No"beast wrote:wgs84 right?
Source map is SWEREF99. Overlayed Grid is MGRS: The caveat to this is that the area east of "54" is technically in a different MGRS zone, so does not exist.
/k
B4 >>> B17
Never interrupt your enemy when he is making a mistake.
Never interrupt your enemy when he is making a mistake.
Re: MGRS MAP Berget 14
Heres a map from previous games with the right grid, showing exactly what Kris means.kjsaw wrote:The caveat to this is that the area east of "54" is technically in a different MGRS zone, so does not exist.beast wrote:wgs84 right?
/k
http://od-sierra.org/L4gi/berget1/b10mgrs.jpg
B7 / B8 / B9 / B10 / B11 / B12 / B13 / B14 / B15 / B16 / B17
-
- Staff Sergeant
- Posts: 139
- Joined: 17 Mar 2012, 11:30
Re: MGRS MAP Berget 14
L4gi wrote:The way respawns will work this year is that you need to have all the oilfields in a certain area to use any of the oilfields as respawns. Just FYI.
Do you mean CP's? (Okay now I see that there is a second map released by Berget).
Do all the oil well points on the map represent actual physical oil wells in the field?
What is the situation regarding the "control zones" announced earlier by Berget? These dont appear to be on the map released initially, are the control zones the stippled lines on the digital dynamic map?
I'm working at a company level to sort a larger map for us with additional detail. Now it seems like there are two maps released by Berget... the digital dynamic map and another one. Whats the deal?
Berget 10 - Pol 3 MNT 3 Coy
Berget 11 - GCT SIDU
Berget 12 - PMC Hatchet 1-1
Berget 13 - Para Inf Alpha 3 (BAVS)
Berget 14 - Alpha Company - Alpha 1-0
Berget 15 - Pathfinders
Berget 16 - NAF HQ 2IC
Berget 11 - GCT SIDU
Berget 12 - PMC Hatchet 1-1
Berget 13 - Para Inf Alpha 3 (BAVS)
Berget 14 - Alpha Company - Alpha 1-0
Berget 15 - Pathfinders
Berget 16 - NAF HQ 2IC
Re: MGRS MAP Berget 14
One is an MGRS map(with fucked up coordinates), and the other is the map that will be on the website thingy you can use to see who has what CP.
B7 / B8 / B9 / B10 / B11 / B12 / B13 / B14 / B15 / B16 / B17
Re: MGRS MAP Berget 14
You just shatter my world now, when I`m reporting to HQ what coordinates I will give east of 54 the fucked ones or real GPS coordinates ...
_______________________________
Berget Veteran
Berget Veteran
Re: MGRS MAP Berget 14
HQ would need to have one printed map of each version to be able to receive GPS coordinates from units operating covert. Folding out the water resistant map is a sure position giveaway if you try to stay somewhat hidden.
Re: MGRS MAP Berget 14
HQ will have enough maps to receive the proper coordinates. We are working on making a map with the proper grid aswell.
B7 / B8 / B9 / B10 / B11 / B12 / B13 / B14 / B15 / B16 / B17
Re: MGRS MAP Berget 14
I think coordinate difference between Berget maps and real MGRS is minor problem. Most of the game area are covered with right grid (about 8 out of 10 square kms). In case of those two square kms to the east from line 54 you can easily use basic orienteering and map reading skills to pinpoint what ever you want. I would stick with berget map.
B9 - Zansian Black Ops, C01
B10 - Zansian Black Guard, B3-0
B11 - GCT SFODU BAT XO, V9
B12 - ORLOV, PL
B13 - NAF Sappers, PL
B14 - NAF Bravo coy, CO
B15 - FINBAT LYNX coy, CO
B16 - FINBAT LYNX coy, CO
B17 - Komppania, Alpha PL
B10 - Zansian Black Guard, B3-0
B11 - GCT SFODU BAT XO, V9
B12 - ORLOV, PL
B13 - NAF Sappers, PL
B14 - NAF Bravo coy, CO
B15 - FINBAT LYNX coy, CO
B16 - FINBAT LYNX coy, CO
B17 - Komppania, Alpha PL
-
- Staff Sergeant
- Posts: 139
- Joined: 17 Mar 2012, 11:30
Re: MGRS MAP Berget 14
Hi
Regarding the digital dynamic map.
The oil wells with flames, gas flares I assume, are these considered different objectives than the oil wells without flames?
Similarly, do the oil pumps represent different objectives than the flares and the wells?
Or are all oil symbols within the same group? I.e. all are just CPs?
Regarding the digital dynamic map.
The oil wells with flames, gas flares I assume, are these considered different objectives than the oil wells without flames?
Similarly, do the oil pumps represent different objectives than the flares and the wells?
Or are all oil symbols within the same group? I.e. all are just CPs?
Berget 10 - Pol 3 MNT 3 Coy
Berget 11 - GCT SIDU
Berget 12 - PMC Hatchet 1-1
Berget 13 - Para Inf Alpha 3 (BAVS)
Berget 14 - Alpha Company - Alpha 1-0
Berget 15 - Pathfinders
Berget 16 - NAF HQ 2IC
Berget 11 - GCT SIDU
Berget 12 - PMC Hatchet 1-1
Berget 13 - Para Inf Alpha 3 (BAVS)
Berget 14 - Alpha Company - Alpha 1-0
Berget 15 - Pathfinders
Berget 16 - NAF HQ 2IC
-
- Staff Sergeant
- Posts: 139
- Joined: 17 Mar 2012, 11:30
Re: MGRS MAP Berget 14
Not sure how the map was constructed, but it seems like the base map has a SweRef 99 projection system but the grid been used is MGRS and that is what is creating the gap.Phosgene wrote:I think coordinate difference between Berget maps and real MGRS is minor problem. Most of the game area are covered with right grid (about 8 out of 10 square kms). In case of those two square kms to the east from line 54 you can easily use basic orienteering and map reading skills to pinpoint what ever you want. I would stick with berget map.
The easiest solution might be to just use a SweRef 99 grid. But perhaps that destroys those cool guy radio moments where we get to say "Grid Designator..."
Berget 10 - Pol 3 MNT 3 Coy
Berget 11 - GCT SIDU
Berget 12 - PMC Hatchet 1-1
Berget 13 - Para Inf Alpha 3 (BAVS)
Berget 14 - Alpha Company - Alpha 1-0
Berget 15 - Pathfinders
Berget 16 - NAF HQ 2IC
Berget 11 - GCT SIDU
Berget 12 - PMC Hatchet 1-1
Berget 13 - Para Inf Alpha 3 (BAVS)
Berget 14 - Alpha Company - Alpha 1-0
Berget 15 - Pathfinders
Berget 16 - NAF HQ 2IC
Re: MGRS MAP Berget 14
Made an easy to use guide on how to read MGRS to those who "forgot"
Open image in new tab to see it completely.
Open image in new tab to see it completely.
B7 / B8 / B9 / B10 / B11 / B12 / B13 / B14 / B15 / B16 / B17
-
- Private
- Posts: 19
- Joined: 30 Oct 2015, 10:44
Re: MGRS MAP Berget 14
You go along then up mate, 4555 5250 and so on
B14-NAF- Ranger
B15-NAF- Ranger/Rogue troop commander
B16-NAF- Ranger coy commander
B17-TFC- Mountaineer/Recon. Ranger coy commander
B18-TFC- Special Forces commander
B15-NAF- Ranger/Rogue troop commander
B16-NAF- Ranger coy commander
B17-TFC- Mountaineer/Recon. Ranger coy commander
B18-TFC- Special Forces commander
Re: MGRS MAP Berget 14
The way I wrote is how you read MGRS mate, maybe you're mistaking it for some other way of reading a position.
B7 / B8 / B9 / B10 / B11 / B12 / B13 / B14 / B15 / B16 / B17
Re: MGRS MAP Berget 14
Clarkson034k, check your protocol. Easting is reported first, then northing.
B9 - Zansian Black Ops, C01
B10 - Zansian Black Guard, B3-0
B11 - GCT SFODU BAT XO, V9
B12 - ORLOV, PL
B13 - NAF Sappers, PL
B14 - NAF Bravo coy, CO
B15 - FINBAT LYNX coy, CO
B16 - FINBAT LYNX coy, CO
B17 - Komppania, Alpha PL
B10 - Zansian Black Guard, B3-0
B11 - GCT SFODU BAT XO, V9
B12 - ORLOV, PL
B13 - NAF Sappers, PL
B14 - NAF Bravo coy, CO
B15 - FINBAT LYNX coy, CO
B16 - FINBAT LYNX coy, CO
B17 - Komppania, Alpha PL