Information: The police, their tools and Fear of Death

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Information: The police, their tools and Fear of Death

Post by Berget-events » 09 Nov 2017, 15:44

NOTE: This is only for Mercenaries, Civilians other LARPers. The Civilian Police has no authority over Red/Blue military factions, and civilian laws/Rules don't apply to UPIR Or NAF.

Hello all!

I wanted to make this post to clarify the relationship between the Mercenaries, the civilians and the local police, so we can make this game the best we can for everyone!

The police is not a military target, and by game start they are completely neutral to all military factions. They are Civilians, and they are a group of Hardcore larpers, and they play as realistic as possible. Their goal for B16 is to have an as authentic police force as possible to create immersion for everyone. But to make this possible for for them and everyone else, there need to be a fear of the police, aswell as a fear of getting arrested/Killed. This will be enforced by game mechanics, and will be enforced for all LARP Sides.

Here is an early draft of what we have in mind, that will possibly change over time with your feedback!

- Fear of Death
Civilians already have this ( A dead character means they need to respawn as someone else. Doesnt apply to mercs ).
Being arrested and proven guilty of a major crime count as a death. ( Proven guilty will be approved by LARP GM )

- Fear of Police
Being convicted of a major crime count as a Death. people will not be as "open" with their criminal activity.
Mercenary players that get convicted for a major crime will give penatly to the entire mercenary faction.
Police may sieze illegal stuff(weapons too) and even money. This cripple many people.
The more police that die, the faster their respawn will be. This is to simulate reinforcements coming to the area in case of hostility vs police. Shooting the police is not an option. ( Police will have other penalty to death to give them fear of death aswell )

The overall goal in terms of mercenaries vs police is NOT to make the police opposition, but rather something to avoid . If you are a mercenary or a shady civilian, you do best to stay below the police radar. The police also give alot of depth to the LARP that doesnt involve shooting ( Crimescenes, Drugs tests and much more )

Here are the special tools that the police will have:

K-9 Unit
When Police request a K-9 unit, they will be able to tell if a vehicle or a person has drugs on them or have been in contact with drugs within X amount of time. This will give them probably cause to search a person or a vehicle.
This is BE triggered just like Airstrikes, and only has limited availiblity based on mission outcomes.

Police Helicopter

When requested, this will give the ability to find the location and follow a specific vehicle in the game area for a limted time.
This is BE triggered just like Airstrikes, and only has limited availiblity based on mission outcomes.

Tasers
Police has access to tasers, that will look like a real taser and make a sparking sound. When police shout " Taser taser taser " and discharge the taser, players will be incapacitated for 30 seconds and must lay down.
Note: Players under the influence of drugs are immune to tasers. Players may chose to ignore the taser to simulate that it doesnt have any effect. This will however give Police probable cause to search you since they will most likely suspect that you are on drugs.

Spikestrips
Spikestrips will be a long stretch of colored Foam that can be placed on the road to stop vehicles. May only be used on confirmed criminals or people that refuse to stop. *** More info to come about the effect of spikes ***

Impounding Vehicles
Vehicles used in crimes may be impounded by the police. Impounded vehicles are considered *DESTROYED* and may not be repaired, towed or moved in any way. You either need to wait until the vehicle respawn ( 2 hours ), or you can pay the police a fine to get it back instantly.

Protective Vests
If Police officers use a protective vest, it will act as a Ballistic vest. A protective vest must look like a real vest and have POLICE or SWAT in clear readable letters. When hit by a BB the player take a hit as normal and lay down, but is only incapacitated for 10 seconds. During these 10 seconds the player may not talk, shoot or move but he/she can send out a distress call on the radio giving their position and callsign - This is to simulate the use of a panic button. After the 10 seconds has passed, the player may move again without the need for a bandage, but if shot again they follow normal hit rules for civilians until the vest has been replaced at the police station.

Detaining and Arrests
The police may detain someone for up to an hour while investigating a crime. After 60 minutes the player must be released or arrested.
When arrested, the Police have another hour to present the case to LARP GM to get the arrested person convicted.
If a person is arrested but for whatever reason not convicted, he or she will recieve monetary compensation of $50,000 which is taken from the police budget.

-----

Anti-Police Items
These items can be used by anyone.
( These are not availible by gamestart, they are rewards for missions or can be acquired from other forces or by other means. )

Police-Scrambler
Effect: Police are unable to use radios for 1 Hour

Police-Scanner
Effect: You can listen to police radios for 2 Hours

Poisoned Dogfood
Effect: Police dogs are kept in an open dogyard. Place the dogfood inside the dogyard, after 1-3 hours ( Random ) if not noticed, Police dogs are poisoned and unavailible for 6 hours

Fake Bomb
Effect: Place on Police Helipad or Garage. Helipad = Police helicopter unavailible for 3 hours. Garage = Police can not bring out more vehicles than what is already in the field for 1 hour.

Local Brew
This is an awful horrible local brew that noone like, but the only thing that is legal.
Effect: Random effect given to you when consumed.

Drugs
Drugs can be purchased, stolen or acquired in other ways.
Effect: Drugs make you immune to tazers for 3 hours. During the time, you must have the drugs on you, and once the effect ends, you must discard the drugs.
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jakenog
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Re: Information: The police, their tools and Fear of Death

Post by jakenog » 09 Nov 2017, 16:26

Is there somekind of law-book to be seen?
http://www.airsoftpulju.com

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Re: Information: The police, their tools and Fear of Death

Post by Arradin » 09 Nov 2017, 16:28

jakenog wrote:Is there somekind of law-book to be seen?
It is being written and will be availible prior to the game.
Waiting to see if we have any attorneys that want to be a part of writing it :)
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Re: Information: The police, their tools and Fear of Death

Post by vinni » 09 Nov 2017, 17:49

Do the vests protect against any first hit or only hits on the vests?
What if the wearer is hits by several bbs in a very short span of time (say a full auto burst or by several shooters)?

Not that I'm expecting shoot any police officers, just that I'm assuming that some players can take such vests and use them for themselves *glares at NAF CIU ಠ_ಠ * (can they?)
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Re: Information: The police, their tools and Fear of Death

Post by Arradin » 09 Nov 2017, 18:31

vinni wrote:Do the vests protect against any first hit or only hits on the vests?
What if the wearer is hits by several bbs in a very short span of time (say a full auto burst or by several shooters)?

Not that I'm expecting shoot any police officers, just that I'm assuming that some players can take such vests and use them for themselves *glares at NAF CIU ಠ_ಠ * (can they?)
They work for hits anywhere, and multiple hits doesnt matter. Just like when a soldier get sprayed by 200 bullets it doesnt mean he need to instantly respawn ;)

And no, only police can use the vest, that will be clarified!
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Re: Information: The police, their tools and Fear of Death

Post by vinni » 09 Nov 2017, 18:44

Thanks for the info!
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Re: Information: The police, their tools and Fear of Death

Post by Tveskägg » 10 Nov 2017, 13:34

About only police using the vest, if i need to evacuate a innocent civilian during a firefight i would like to be able to lend them my vest and escort them to a safe place. After all my job is to be the protector and a inocent civilians life is prioriticed.

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Re: Information: The police, their tools and Fear of Death

Post by Arradin » 10 Nov 2017, 13:44

Tveskägg wrote:About only police using the vest, if i need to evacuate a innocent civilian during a firefight i would like to be able to lend them my vest and escort them to a safe place. After all my job is to be the protector and a inocent civilians life is prioriticed.

To protect, serve and eat donuts
No, vests will only work on police. Make the situation safe before you extract civilians :)
You can reach me directly at email: berget@arradin.com

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Re: Information: The police, their tools and Fear of Death

Post by Fly » 11 Nov 2017, 11:39

A few questions about the police:

What kind of dresscode?
What weapons are allowed on the police force?
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Re: Information: The police, their tools and Fear of Death

Post by Arradin » 11 Nov 2017, 12:41

Fly wrote:A few questions about the police:

What kind of dresscode?
What weapons are allowed on the police force?
The dresscode is american style police. For anyone interrrsted, they should PM me so i can put them in touch with the chief of police.

Police can use: pistols, mp5s, assault weapons, shotguns and non-military sniper ( limited to two snipers )
You can reach me directly at email: berget@arradin.com

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Re: Information: The police, their tools and Fear of Death

Post by Arradin » 29 Jan 2018, 19:27

**ADDED**

Anti-Police Items
These items can be used by anyone.
( These are not availible by gamestart, they are rewards for missions or can be acquired from other forces or by other means. )

Police-Scrambler
Effect: Police are unable to use radios for 1 Hour

Police-Scanner
Effect: You can listen to police radios for 2 Hours

Poisoned Dogfood
Effect: Police dogs are kept in an open dogyard. Place the dogfood inside the dogyard, after 1-3 hours ( Random ) if not noticed, Police dogs are poisoned and unavailible for 6 hours

Fake Bomb
Effect: Place on Police Helipad or Garage. Helipad = Police helicopter unavailible for 3 hours. Garage = Police can not bring out more vehicles than what is already in the field for 1 hour.

Local Brew
This is an awful horrible local brew that noone like, but the only thing that is legal.
Effect: Random effect given to you when consumed.

Drugs
Drugs can be purchased, stolen or acquired in other ways.
Effect: Drugs make you immune to tazers for 3 hours. During the time, you must have the drugs on you, and once the effect ends, you must discard the drugs.
You can reach me directly at email: berget@arradin.com

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Re: Information: The police, their tools and Fear of Death

Post by grasulas » 13 Feb 2018, 01:04

vinni wrote:
09 Nov 2017, 17:49
Do the vests protect against any first hit or only hits on the vests?
What if the wearer is hits by several bbs in a very short span of time (say a full auto burst or by several shooters)?

Not that I'm expecting shoot any police officers, just that I'm assuming that some players can take such vests and use them for themselves *glares at NAF CIU ಠ_ಠ * (can they?)
Vinni you are full of shit :), you will execute the police, the civilians any one who is between you and the mission objective ...
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Re: Information: The police, their tools and Fear of Death

Post by L4gi » 13 Feb 2018, 15:31

Like you, for example. :D
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Re: Information: The police, their tools and Fear of Death

Post by Jim » 13 Feb 2018, 17:53

grasulas wrote:
13 Feb 2018, 01:04
vinni wrote:
09 Nov 2017, 17:49
Do the vests protect against any first hit or only hits on the vests?
What if the wearer is hits by several bbs in a very short span of time (say a full auto burst or by several shooters)?

Not that I'm expecting shoot any police officers, just that I'm assuming that some players can take such vests and use them for themselves *glares at NAF CIU ಠ_ಠ * (can they?)
Vinni you are full of shit :), you will execute the police, the civilians any one who is between you and the mission objective ...
Vinni wont do that. Thats my job. :p :tank: :tank: :tank: :cooltank:
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Re: Information: The police, their tools and Fear of Death

Post by vinni » 15 Feb 2018, 18:12

That only happened once :p
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