BAVS Suggestions
Posted: 22 Jul 2019, 06:07
Let's collect all our suggestions to improve the BAVS system in this thread
I don't know if all of these are technically possible, but here goes:
Small green diode on the receiver computer when the power is on. It's almost impossible to read what's on the display, and something to let the crew inside the vehicle know if their receiver is working or not would be helpful. Constantly keeping an eye on the receiver pole to see if it blinks red (once each minute) is not always possible.
Reduced range and beam-width on the AT-4. Currently it's possible to hit multiple vehicles at extremely long ranges. Realistically an AT-4 should have shorter range than a machinegun, or even a rifle. It's not a TOW.
A louder firing sound on BAVS weapons. They make a small beeping sound currently, but in a firefight you won't hear it.
A chance to miss with BAVS weapons. IRL, weapons like AT-4's and 40mm grenades aren't easy to hit with, especially not VS moving targets or at range, but the BAVS versions can't miss (if suggestion 2 is implemented, that might change though).
From what I've heard, the tanks have some kind of reactive armour that gives them a random chance to ignore some BAVS hits.
Would that be possible to implement on all BAVS receivers, maybe making it so that 50% of shots miss? The receivers could beep once to notify everyone that they were fired upon, but not hit.
The tanks could get this in addition to their reactive armour, making them live a bit longer.
Maybe, if it's at all possible, the TOW launchers could have a higher chance of hitting than the AT-4, so for example 75% rather than 50%, to simulate that they are guided. The tank guns too, as IRL tank guns are very accurate and can easily hit moving targets.
Slightly longer range on the 40mm. Currently these things are nearly useless. Maybe offset the increased range with a lower chance of hitting than the AT-4, like 30%? With longer range I would still consider it a buff, even though you would have to fire more shots to ensure a hit.
When booking the BAVS receivers, customers should be able to choose which type of battery connectors they want, either Tamiya or Deans.
I don't know if all of these are technically possible, but here goes:
Small green diode on the receiver computer when the power is on. It's almost impossible to read what's on the display, and something to let the crew inside the vehicle know if their receiver is working or not would be helpful. Constantly keeping an eye on the receiver pole to see if it blinks red (once each minute) is not always possible.
Reduced range and beam-width on the AT-4. Currently it's possible to hit multiple vehicles at extremely long ranges. Realistically an AT-4 should have shorter range than a machinegun, or even a rifle. It's not a TOW.
A louder firing sound on BAVS weapons. They make a small beeping sound currently, but in a firefight you won't hear it.
A chance to miss with BAVS weapons. IRL, weapons like AT-4's and 40mm grenades aren't easy to hit with, especially not VS moving targets or at range, but the BAVS versions can't miss (if suggestion 2 is implemented, that might change though).
From what I've heard, the tanks have some kind of reactive armour that gives them a random chance to ignore some BAVS hits.
Would that be possible to implement on all BAVS receivers, maybe making it so that 50% of shots miss? The receivers could beep once to notify everyone that they were fired upon, but not hit.
The tanks could get this in addition to their reactive armour, making them live a bit longer.
Maybe, if it's at all possible, the TOW launchers could have a higher chance of hitting than the AT-4, so for example 75% rather than 50%, to simulate that they are guided. The tank guns too, as IRL tank guns are very accurate and can easily hit moving targets.
Slightly longer range on the 40mm. Currently these things are nearly useless. Maybe offset the increased range with a lower chance of hitting than the AT-4, like 30%? With longer range I would still consider it a buff, even though you would have to fire more shots to ensure a hit.
When booking the BAVS receivers, customers should be able to choose which type of battery connectors they want, either Tamiya or Deans.