(Q) Objectives, base and stuff?

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Eldoriath
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(Q) Objectives, base and stuff?

Post by Eldoriath » 23 Aug 2007, 15:15

Me and my pal got thinking about how we are going to do with our base, when we get to know some objectives and stuff like that.

Further questions might arise later on.
Thanks in advance! =)

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Majk
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Post by Majk » 23 Aug 2007, 16:37

Hope I understood this correct...

Your base is mobile, how you move your base is up to your CO to decide. Your missons will not be known until later on. For the moment I can't post missions until the factions on the forum are locked for others to see.
Chief of Security, Berget 13-16
Game Management, Berget 6-12
CO/Game Master SF, Berget 3 & 5
Recon for Gen. Crashek, Berget 4
CO Tjetcheny Rebels, Berget 2
Project Assistant, Berget 1

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Eldoriath
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Post by Eldoriath » 24 Aug 2007, 08:50

Okay, but that did answer some of my questions (suspected the missions would come along with locking, but you can never be too sure...)

Anyways, about uniform/civial clothing. Do we have any restrictions on camo we should avoid mixing in and stuff like that? I ex we should avoid to use woodland jackets, but its okay to use woodland pants and a jackets thats simply green coloured + vest/chestrig.

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Majk
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Post by Majk » 24 Aug 2007, 17:29

I suggest all militia to mix a bit bethween diffrent camos and civilian clothing. Use your imagination and do as you like. There's no strict uniform regulations on this game, just some directions to keep the feeling for the game.
Chief of Security, Berget 13-16
Game Management, Berget 6-12
CO/Game Master SF, Berget 3 & 5
Recon for Gen. Crashek, Berget 4
CO Tjetcheny Rebels, Berget 2
Project Assistant, Berget 1

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