Medic rule

Survivalgame 2007
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SwedeX
Berget Trustee
Berget Trustee
Posts: 28
Joined: 19 Apr 2007, 12:41
Location: SWE, Sundsvall
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Medic rule

Post by SwedeX » 13 Sep 2007, 13:17

A medic may apply a field dressing to himself, but then loses the ability to heal others for 60 minutes. A medic may carry no more than ten field dressings, but may resupply at the HQ. Make sure you have enough dressings to resupply! The dressings should be white, and may easily be made from an old sheet. As the picture shows you have to make a secondary armband if you are a "in game" medic. This should be worn on your right arm and the "team-armband" on your left. This armband should be in the same size as the "team-armband". Medics also need to bring a pack of bandages. You don't need to buy real ones, just rip a sheet into suitable pieces.
Please remove/rewrite, let players heal the medic with his field dressings and then he loses the ability as above or it takes like three (3) dressings to heal the medic, but don't let the medic/anyone heal themselves...

just my thoughs!

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Majk
Berget Crew
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Posts: 162
Joined: 13 Jan 2007, 21:38
Location: H?rn?sand

Post by Majk » 13 Sep 2007, 15:07

The rules stays intact as they are written.
Chief of Security, Berget 13 & 14
Game Management, Berget 6-12
CO/Game Master SF, Berget 3 & 5
Recon for Gen. Crashek, Berget 4
CO Tjetcheny Rebels, Berget 2
Project Assistant, Berget 1

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