Suggestion: Improving mine rules

Share your Berget "know-how" and what is necessary to be prepared for when going to Berget-games.
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vinni
Colonel
Colonel
Posts: 1011
Joined: 26 Feb 2008, 16:25
Location: Belgium

Suggestion: Improving mine rules

Post by vinni » 06 Jul 2022, 18:01

Short version:
Mines should have a reflective element (for example, reflective tape around the edge of the smaller plate) for night-time visibility.

Context:
After the final battle a last push was made to interfere with GCT nuke-possession. During this assault, several vehicles drove over mines due to them being nearly invisible in the darker hours.
In actual combat this would be exactly the idea, but for our rule-set, it doesn't make for an effective stopping-tool. Having the mines stand out in the headlights due to a reflective element would remedy this.

Bonus:
You could colour-code the reflective tape to match the team, no idea why, but you could.
B6: NATO
B7: Orlov Corp
B8: Poldavian III Mntrs
B9: Poldavian III Mntrs
BX: Poldavian BRF
BXI: Blood Raven Recon
BXII: Blood Raven CO
BXIII: Cerberus BAT CO
BXIV: UPIR Senior Management
BXV: UPIR HQ resident cripple
BXVI: UPIR old fart
BXVII: GFM HQ
BXVIII: GFM HQ

L4gi
Captain
Captain
Posts: 493
Joined: 26 Jun 2008, 19:19
Location: Finland
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Re: Suggestion: Improving mine rules

Post by L4gi » 07 Jul 2022, 22:31

This is a good idea, as the mines are per rules more of a "cant pass" than "woops we dead" thing.
B7 / B8 / B9 / B10 / B11 / B12 / B13 / B14 / B15 / B16 / B17

Corleone
Corporal
Corporal
Posts: 53
Joined: 13 May 2011, 02:31
Location: Tromsø, Norway

Re: Suggestion: Improving mine rules

Post by Corleone » 30 Oct 2022, 07:59

I did a write-up on this some years ago. Little appears to have happened and misunderstandings still happen.
B9 Poldavia 3rd Mountaineers - SwissOps
B10 Poldavia 5th Infantry - SwissOps
B11 Ravens Guerilla & Nuke-delivery service
B12 Ravens Infantry - US Baby Seals
B13 Ikaros Infantry - US Baby Seals
B14 UPIR Shadow Seals
B15 Mercs - US Baby Seals
B17 GFM Mech - USBS
B18 yeah...

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