Topics and things concerning this game and your experience and memories.
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Berget-events
- Berget Crew & Site Admin
- Posts: 1981
- Joined: 30 Jan 2006, 21:22
- Location: Sweden
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Contact:
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by Berget-events » 30 Jun 2008, 20:36
What do you think about the game area?
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soljarka
- Corporal
- Posts: 65
- Joined: 05 Feb 2007, 05:04
- Location: Latvia
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by soljarka » 30 Jun 2008, 20:44
None of these options. The area itself is ok, but where was the promised CQB again?
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Spof
- Berget Crew
- Posts: 141
- Joined: 18 Feb 2008, 11:40
- Location: Harnosand / Sundsvall / Stockholm
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by Spof » 30 Jun 2008, 20:47
soljarka wrote:None of these options. The area itself is ok, but where was the promised CQB again?
Where did Berget-events state that it should be CQB?
Veteran Gamemaster.
-" Regard your soldiers as your children, and they will follow you into the deepest valleys... look upon them as your own beloved sons, and they will stand by you even untill death."
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RRP Taksi
- Berget Master Trustee
- Posts: 438
- Joined: 29 Oct 2007, 01:25
- Location: Sthlm /SWE
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Contact:
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by RRP Taksi » 30 Jun 2008, 21:03
I would have been happy with a larger area..
Mmh..
B10 PL.CO 15S,2PL
B4-5-6-7-9 PL/CC (FFF/SRP command foreign and Swed) contact.
OPCR2-3
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Picazzo
- Newbee
- Posts: 7
- Joined: 21 May 2008, 10:42
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by Picazzo » 30 Jun 2008, 21:04
yeah me too, the distance between some bases could have been larger and thus making it more of an convoy game
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Ukkosleka
- Lance Corporal
- Posts: 23
- Joined: 26 Feb 2008, 14:57
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by Ukkosleka » 30 Jun 2008, 21:10
I loved the area. The size was good and the scenery was awsome.
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McCloud
- Newbee
- Posts: 5
- Joined: 30 Jun 2008, 19:50
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by McCloud » 30 Jun 2008, 21:16
I think that the bases were aligned a bit too much, which made it very hard, for example, for NATO and UN to ever meet...
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Baron
- Captain
- Posts: 414
- Joined: 15 Mar 2007, 10:29
- Location: Göteborg, Sweden
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by Baron » 30 Jun 2008, 21:17
McCloud wrote:I think that the bases were aligned a bit too much, which made it very hard, for example, for NATO and UN to ever meet...
hear hear
B15: Platoon Commander (NAF Mech)
B14: Platoon Commander (NAF Mech)
B13: Commander (GCT Mech)
B12: Platoon Commander (UniSec Mech)
B11: Medic (GCT)
B10: Medic (PSYOPS)
B9: Medic (UN)
B8: Medic (PSYOPS) - Civilian Medic
B7: Medic (Nato)
B6: Medic (United Nations)
B5: Medic (Swedish Forces)
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Kamuffel
- 2nd Lieutenant
- Posts: 179
- Joined: 02 Feb 2007, 09:32
- Location: Huddinge, Sweden
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Contact:
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by Kamuffel » 30 Jun 2008, 21:22
Im missing a poll option: to small, i want bigger
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JJ
- Lance Corporal
- Posts: 28
- Joined: 06 Dec 2007, 13:52
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by JJ » 30 Jun 2008, 21:33
The area was good... don't make it smaller but if people see long distances as a problem BE could make this information available during sign up. You could for instance sign up to a company that has an AO close to base and is part of a team that has an enemy close by.
/JJ
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Mick0
- Newbee
- Posts: 3
- Joined: 31 Oct 2007, 21:11
- Location: Finland
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by Mick0 » 30 Jun 2008, 22:52
The area would be great for some Vietnam-scenario!
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hokke
- Private
- Posts: 13
- Joined: 23 May 2007, 21:36
- Location: Gothenburg
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Contact:
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by hokke » 30 Jun 2008, 23:04
wants more roads >_<
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nbIBACuK
- Private
- Posts: 15
- Joined: 23 Oct 2007, 13:23
- Location: Riga, Latvia
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by nbIBACuK » 30 Jun 2008, 23:20
Kamuffel wrote:Im missing a poll option: to small, i want bigger
+1.
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peksu
- Lance Corporal
- Posts: 32
- Joined: 04 Feb 2007, 21:34
- Location: finland
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by peksu » 01 Jul 2008, 00:03
nbIBACuK wrote:Kamuffel wrote:Im missing a poll option: to small, i want bigger
+1.
+1 for that. Really too small area for +1k players.
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Thinker
- Staff Sergeant
- Posts: 133
- Joined: 16 Mar 2007, 23:09
- Location: Markaryd, Sweden
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Contact:
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by Thinker » 01 Jul 2008, 00:14
Like the game area, but think about 500-600 people maximum would be better suited for it.
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